Artanis

Artanis
Human Conjurer(Wizard) (4)
XP: 6000 / 10000
Lawful Neutral, Boccob
Male, 20yrs, 5’ 11", 135lb

Str 8 -1 | Dex 12 +1 | Con 14 +2
Int 18 +4 | Wis 8 -1 | Cha 10 0

Speed 30' | Initiative +5
HP 18 | AC 11 (Touch 11, Flat-Footed 10) | BA +2 (Grapple +4)
Fortitude +3 | Reflex +2 | Will +3
Loads: 26 | 53 | 80

Weapons
Dagger -> +3 1d4+2 19-20/x2 10' P/S
Quarterstaff -> 1d6/1d6, crit ×2, 4 lb., two-handed B

Armor
Cloth Robes

Languages: Common, Draconic, Terran, Infernal, Celestial, Abyssal

Class Abilities

  • Rapid Summoning (summon monster spell casting time is 1 standard action rather than 1 full round)
  • Enhanced Summoning (any summon spell gains a +4 enhancement bonus to STR & CON)
  • Focused Specialist (Conjuration) (-1 spell/day, +3 Conjuration spells/day)
  • Prohibited: Evocation, Necromancy, Enchantment

(Fighter feats variant)

Flaws

  • Noncombatant – You take a −2 penalty on all melee attack rolls.
  • Inattentive – You take a −4 penalty on Listen checks and Spot checks.

Feats

  • Cloudy Conjuration (The cloud can appear in your space, adjacent to you, or in the space of or adjacent to your target) [CM 40]
  • Extend Spell [MM] (An extended spell lasts twice as long as normal. A spell with a duration of concentration, instantaneous, or permanent is not affected by this feat. An extended spell uses up a spell slot one level higher than the spell’s actual level.)
  • Sculpt Spell
  • Metamagic School Focus
  • Improved Initiative

Skills

Total Skill Ranks Ability ACP Misc
+4 Appraise 0 +4 (Int) - -
+1 Balance 0 +1 (Dex) - -
+0 Bluff 0 0 (Cha) - -
-1 Climb 0 -1 (Str) - -
+9 Concentration 7 +2 (Con) - -
+4 Craft – Alchemy 0 +4 (Int) - -
+9 Decipher Script 5 +4 (Int) - -
+0 Diplomacy 0 0 (Cha) - -
+0 Disguise 0 0 (Cha) - -
+1 Escape Artist 0 +1 (Dex) - -
+4 Forgery 0 +4 (Int) - -
+0 Gather Information 0 0 (Cha) - -
-1 Heal 0 -1 (Wis) - -
+1 Hide 0 +1 (Dex) - -
+0 Intimidate 0 0 (Cha) - -
-1 Jump 0 -1 (Str) - -
+11 Knowledge – Arcana 7 +4 (Int) - -
+6 Knowledge – Architecture & Engineering 2 +4 (Int) - -
+6 Knowledge – Dungeoneering 2 +4 (Int) - -
+6 Knowledge – Geography 2 +4 (Int) - -
+6 Knowledge – History 2 +4 (Int) - -
+6 Knowledge – Local 2 +4 (Int) - -
+6 Knowledge – Nature 2 +4 (Int) - -
+6 Knowledge – Nobility & Royalty 2 +4 (Int) - -
+6 Knowledge – Religion 2 +4 (Int) - -
+6 Knowledge – Planes 2 +4 (Int) - -
-5 Listen 0 -1 (Wis) - -4
+1 Move Silently 0 +1 (Dex) - -
+1 Ride 0 +1 (Dex) - -
+6 Search 2 +4 (Int) - -
-1 Sense Motive 0 -1 (Wis) - -
+13 Spellcraft 7 +4 (Int) - +2
-5 Spot 0 -1 (Wis) - -4
-1 Survival 0 -1 (Wis) - -
-1 Swim 0 -1 (Str) - -
+3 Use Magic Device 1 +0 (Cha) - 2 +(2 scrolls)
+1 Use Rope 0 +1 (Dex) - -

Spells

Per Day: 4+3conj | 3+3conj | 2+3conj
Spell Save DC: 15 | 16 | 17
Caster Level: 4

Level Name School Components Casting Range Duration
0 Acid Splash Conjuration V,S Standard Close ins
0 Disrupt Undead Necromancy V,S Standard Close ins
0 Light Evocation V,M (phosphorescent moss) Standard Touch 10 min/lvl
0 Ray of Frost Evocation V,S Standard Close ins
1 Accuracy Transmutation V,S,M (ink to scribe) Standard Touch 10 min/lvl
1 Burning Hands Evocation V,S Standard 15’ ins
1 Chill Touch Necromancy V,S Standard Touch ins
1 Fist of Stone Transmutation V,S,M (inscribed pebble) Standard Self 1 min
1 Hail of Stone Conjuration V,S,M (5gp jade) 1 round Medium ins
1 Magic Missile Evocation V,S Standard Medium ins
1 Orb of X, Lesser Conjuration V,S Standard Close ins
1 Shocking Grasp Evocation V,S Standard Touch ins
1 True Strike Divination V,S,F (wooden target) Standard Self 1 rd
2 Blades of Fire Conjuration (Fire) V Swift Touch 1 rd
2 Continual Flame Evocation (Light) V,S,M Standard Touch Permanent
2 Fire Trap Abjuration (Fire) V,S,M (half pound of gold dust 25 gp) 10 min Touch Permanent until discharged
2 Fireburst Evocation (Fire) V,S,M (bit of sulpher) Standard 5 ft ins
2 Flaming Sphere Evocation (Fire) V,S,M (Bit of tallow, pinch of brimstone, and dusting of powdered iron) Standard Medium 1 rd/lvl
2 Ice Knife Conjuration (Cold) S,M (drop of water or piece of ice) Standard Long ins
2 Melf’s Acid Arrow Conjuration (Acid) V,S,M (powdered rhubarb leaf and an adder’s stomach),F (a dart) Standard Long 1rd + 1rd/three lvls
2 Pyrotechnics Transmutation V,S,M (One fire source) Standard Long 1d4+1 rds
2 Scorching Ray Evocation (Fire) V,S Standard Close ins
2 Shatter Evocation (Sonic) V,S,M/DF (chip of mica) Standard Close ins
2 Whirling Blade Transmutation V,S,F (slashing melee weapon that the caster hurls) Standard 60ft ins

Gear

Item Location Weight
Backpack Back 2lbs.
Flint and Steel Backpack -
Scrolls (Pyrotechnics, Undeciphered scroll of Melf’s Acid Arrow) Backpack ??
Spell Component Pouch Belt 2lbs.
Belt Pouch Belt 5lbs.
Clothes (Sturdy boots, Leather breaches, belt, shirt, vest, gloves, cloak) - 8lbs.

5400gp

Artanis

Straight outta Oakhurst Tuk